Mission

Missions are trainings on Coursemology which award a tremendous amount of Exp points (usually 750). They are graded (exception is Year 2 Sem 1 Mission 1). Missions usually ask you to implement something that requires coding (eg. a game/turtle artwork). Note that missions are renamed to "Programming Assignments" from Year 3 onwards.

However, other things are put in the Missions tab as well. The Lab Tests as well as the Mock Tests are put here. The Makeup Lab Tests are put here as well, although most students will not usually encounter them.

Missions require you to write many lines of code for them. Expect to write 100-200 lines for Year 1/2 and many many more from Year 3 onwards.

Mission 1: NHS Talent Search
Past topics include:
 * Year Unknown: CCA
 * there's 1 more but i forgot (i think its about school subjects?)
 * 2020: Staying safe with Covid-19
 * 2021: How to use PLD responsibly

Practice Paper
This is actually in the Practices tab of Coursemology, but it has been moved here.

Practical Test (10x)
Note that x can be an integer from 1 to 6. This will represent your class.

The integer may also be 7 for previous batches of students whose class was 107.

Semester 1
Note that the missions change periodically between years.

Some missions from past years include:
 * Potente of the Roses
 * You have successfully coded the game Petal's Around The Rose! That feat itself grants you the true Potente of the Roses, one worthy enough to go around asking others to play the game!
 * The Hangman Master
 * Can you guess the word as good as me?
 * 1 Cow 3 Bulls
 * Wow, 1 Cow 3 Bulls, you are now 1 moo-ve away from the bulls-eye!
 * Happy Pigs
 * Description unknown

Year 3
Missions have been renamed to Programming Assignments.